INintendo ingene phakathi kwamashiya nokugcina isigcwagcwa samahemuhemu nokugcina imfihlo ngeNintendo Shintshela phezulu, futhi ukuthi ikhonsoli entsha yenkampani yaseJapan ikhiqize ukugxekwa, ukudumala kanye nezimbumbulu ngokulingana. Nakulokhu futhi, iNintendo ibeka engcupheni ukunikela ngokuqukethwe okuhlukile komphakathi ne-gameplay, okungagcina ngempumelelo (njenge-Wii), noma ukwehluleka okuqondile (njenge-Wii U). Kepha phakathi kwamahemuhemu, I-intanethi isangene ngokuphelele ngokuthi kungenzeka ukuthi iNintendo switchch inezibuko zangempela ezingokoqobo.
Kwakungu-IGN okwathi ngoDisemba, wanakwa ilungelo lobunikazi elifakwe nguNintendo kwi-United States Patent kanye ne-Trademark Office. Kodwa-ke, ngemuva kokuqinisekisa yonke imininingwane yeNintendo switch kulezi zinsuku ezisanda kwedlula, sesifikile esiphethweni sokuthi bonke bayavumelana nalabo abanikezwe kuleli patent esilibonisile. Ngakho-ke amahemuhemu mayelana ne-Virtual Reality kuNintendo switchch aqala Lokho akuyeki ukuhlupha izinkundla zemidlalo yamavidiyo kanye ne-YouTube iyonke, i- "YouTuber" yokuqala yaseSpain ukuyinanela kube ngu-SASEL, ophawule ngazo zonke lezi zinto ezingaba khona.
Kafushane nje, sichaza ukuthi lolu hlelo lweqiniso olungokoqobo luzoba yinto esondele kakhulu kwi-Samsung VR noma ngokwesibonelo i-Google Daydream, ngalokhu sisho ukuthi besingeke sibe nezibuko ezisebenzayo njengasendabeni ye-PlayStation VR. Inkinga ilele ekuxazululeni ithebhulethi yeNintendo Shintsha, isikrini esinikeza kuphela i-720p, okunganele ngokwanele ukuthola isipiliyoni sangempela.