Assassin's Creed IV: Black Flag review

assassin's creed iv black flag

Although it is the fourth numbered chapter of the saga, the truth is that this Black Flag It is the sixth chapter that comes to desktop consoles, at the expense of as many compilations and a future Assassin's Creed III: Liberation in high definition that will make the leap of PS Vita a PlayStation 3 y Xbox 360.

Ubisoft has not made an effort to innovate in this latest chapter of the franchise that continues to be the same dog with the same collar but now running between boats, islands and beaches. Will it be the last Assassin's Creed so continuous that we will see?

First of all, clarify that this analysis focuses on the versions for current consoles, specifically in the program of Xbox 360. And I clarify this because Assassin's Creed IV: Black Flag will also come to PlayStation 4 y Xbox One in a vitaminized port in a few weeks, which you can access if you get a new copy of the version of PS3 o Xbox 360, you exchange the bar code that comes inside and through $9,99 you will have access to a digital copy for the next generation console Sony o Microsoft (no cross-updates will be allowed, obviously: you can only downgrade from the version of PS3 a PS4 and Xbox 360 a Xbox One)

I clarify that, we started to gut you a little Assassin's Creed IV: Black Flag. The change of setting now places us at the beginning of the XNUMXth century, in the American continent, a time and place where the eternal confrontation between The Brotherhood y The Templars. The filibuster protagonist of this latest adventure is Edward kenway, a respected buccaneer, although we will also take control of an employee newcomer to abstergo, of unknown identity and assuming his role in a first person perspective.

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Fame and respect shall be earned by Edward, both among his enemies and among his dedicated crew, and incidentally, Edward turns out to be a more circular character than Connor, the protagonist of the previous AC III. On this occasion, the game's missions are somewhat more varied than the classic ones to locate a character and eliminate him, even allowing different solutions but always within the artificially programmed parameters, so the feeling of freedom is quite restricted.

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The fighting follows the same trail marked from the first Assassin's Creed -and beware, we are talking about the year 2007-: groups of men who are placed around us and attack us almost in an orchestrated way and that we can only successfully repel if we master the art of counterattack. Of course, the use of firearms has been enhanced, although it is better for you to opt for stealth than for direct shootings if you want to get scalded. Of course, jumping from roof to roof and climbing watchtowers are still key to the gampleay.

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Naval battles in Assassin's Creed III It was both an interesting and tedious addition, depending on who you ask, but in Black Flag they play a fundamental role. They will have a greater role and also the ship will be our means of transport to investigate islands or move from one city to another, and in the meantime, we can be assaulted or pursued by enemy ships. This is entertaining in the first moments, but when you have spent hours in cumbersome naval battles when all you want is to move from one point to another on the map, it is no longer fun, rather the opposite.

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At the graphic level, do not expect a qualitative and evident leap between Assassin's Creed III y Black Flag: simply, the graphics engine can no longer offer more than what we have seen. It should be mentioned that the scenarios are no longer as open as in the adventure of Connor, but we can find technical failures, drops in the rate of images or even popping, even some that affect the sound, with lips that do not synchronize with the voices -the dubbing is of quality and has a good repertoire of accents- or effects of sound absent.

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The classic multiplayer mode returns with the characteristic game types that we could already see and enjoy in Assassin's Creed IIIAlthough the control has been polished somewhat and it has been tried to balance certain aspects to make the experience somewhat more balanced. But without a doubt, the great but wasted novelty is the Game Lab: a games editor that will allow us to configure these by modifying variables such as sales or respawn points. But beware, do not expect a deep and complete editor, it is not at all. Finally, make two notes: the game requires online pass and the version of PS3 has an hour of bonus content on Aveline's skin -the protagonist of Assassin's Creed III Liberation that will soon arrive in high definition to PlayStation 3 y Xbox 360-.

assassin's creed iv multiplayer

Ubisoft He did not want to risk, perhaps because the franchise is still riding the crest of the wave of commercial success or because this moment, the end of the generation, is not the right one to renew the saga. Be that as it may, what seems irrefutable is that the playable mechanics of Assassin's Creed It is not fun for everyone and the redundancy that is done after six games - not counting compilations and versions of portable devices - takes its toll unquestionably.

Graphically there is no perceptible jump and the innovation is zero, so I would only recommend this latest installment to those who are the most staunch fans of the franchise or those who are curious to approach primera vez a Assassin's Creed. As for the rest, I can only leave my bitter indifference as the final impression of an exhausted playable mechanic.

FINAL NOTE MUNDIVJ 6


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  1.   juanluisne said

    go less unbiased and wrong analysis. For me ac4 is the best assassins creed of the saga