Hawaii and Belgium at war against reward boxes in video games

Micro payments and randomness are increasingly present in video games of all kinds, this is how companies are getting the most out of each production, they are increasingly fashionable to the point that they have literally become a true case of the State.

And it is that Belgium and Hawaii have opened the ban against this type of activities that due to the fact of being cloistered within the world of video games can directly affect the youngest of the house, notoriously inducing them to spend money on a merely random product. This is how the path of legislation begins on how they will begin to regulate this type of loot that they are causing so much controversy.

Star Wars and DC

This is how Chris Lee (member of the Lower House of the Congress of the United States of America has decided to dismiss this type of fashion in video games as a "predatory practice", thus adding to an initiative that the Government of Belgium had already proposed. All this after the important smear campaign that Electronic Arts is suffering after having tried to initiate an almost unsustainable micro payments policy by users with Star Wars: Battlefront II.

We have been talking with colleagues from other states in the USA, so we are going to study how we are going to approach the present problem. In Hawaii we are preparing to act. The change will be difficult and thoughtful, but we can take action and in fact we will.

This is how the politician has decided to make a call to ordinary users to start using their power of complaints trying to change the video game market in the face of a policy that seems to have no turning back. Without a doubt, it is a more than laudable cause that seems to bring together both progressives and conservatives from around the world.


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