Microsoft confirms that the Xbox One X will feature FreeSync 2

Microsoft continues to bet and strong for its leading game console, at least potentially, and that is Xbox One X Microsoft is shown as a clear leader in graphics and performance in general, despite the fact that Sony's PlayStation 4 is clearly the winner in the sales charts during this generation.

The way to attract more customers is a job well done, which is precisely what the Redmond company does with the Xbox. Now Microsoft has officially confirmed that the Xbox One X will have FreeSync 2 technology that will allow us to enjoy more and better games.

This way they will be able to tackle the problem of stutter and they will improve the fluidity of their video games, something that the most gamers of each house will undoubtedly appreciate. It has been Ryan Shrout, an analyst in this important video game market, who has confirmed this information, and the reality is that good Ryan usually handles quite reputable sources. To optimize this technology, Microsoft has worked with nothing more and nothing less than Radeon, owners of ATI, the famous range of GPU products for computers, and the Xbox One X is above all a PC Game, or at the same time less that they want to let us know from Microsoft.

This could mean that in the future we would see more games with free fluency (without upper and lower limits) in the Xbox One catalog, even if they cannot reach a rate of 60 images per second, since they will remain in theory stable thanks to to the software and hardware performance of the game console in question. But remember that to enjoy this technology it would be necessary to have a monitor compatible with all this technology, And that is not so common in any home.


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