The market for video games on the PC is more profitable than on consoles, at least in 2016

SPUD

A few years ago, a new term called the post-PC era began to circulate, in which the beginning of the end of PCs was announced, in favor of tablets. But as the years have passed, we have been able to verify, although many of us already knew it, that tablets would never be a substitute for a PC or Mac (we must also put it in the same bag), since they limit us when it comes to power perform the same tasks as on a computer, as long as our use is not that of many users: Facebook, Twitter, mail and the odd web page. Apple has tried on several occasions by launching a Pro model of the iPad model, but as has been shown, tablets are still what they have been until now, a device to consume content, little more and where productivity leaves much to be desired.

The most gamers have different options on the market when it comes to enjoying their favorite games, either through consoles or through a PC. According to the latest Super Data report, the PC sector generated 35.800 billion dollars while the video game sector for consoles generated 6.600 billion dollars, 442% less than on PCs.

Console manufacturers try to retain their loyal fans, trying to reach agreements to maintain exclusive titles that can only be found on your device, but it seems that it is not enough and PC users who have a greater offer of titles, but also suffer the problem of adaptations, adaptations of console games that sometimes leave much to be desired.

But whoever really wins the battle in the video game market is still the smartphone, which has generated more than 40.600 billion dollars. I'm sure that even if games on your smartphone are not your thing, you have heard about Pokémon GO this year, a game that has broken all records in the video game industry for smartphones. Despite these figures, manufacturers such as Nintendo, continue to insist on not adapting their classics to smartphones, and prefer to launch new versions such as Super Mario Run, an endless runner that has received positive and negative reviews in equal measure, both by the game methodology as the price of the game.


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