The technological blunders of history, at the height of the Samsung Galaxy Note 7

blunders-technology

Did you think that Samsung's Galaxy Note 7 is the first and only great technological blunder in history? Well, it is not like that, today we are going to show you the worst and most curious technological blunders in history, because Samsung continues in its line of not being a pioneer in almost anything and almost everything, and other companies (just as important) have already They created products that had it all to fail. Microsoft's Zune, Apple's Mac Cube… don't miss the most curious cases of technological aberrations that revolutionized the world of consumer electronics, worse.

Quality controls are important so that batteries do not explode like this because that is something that from now on Samsung will take into account. However, quality controls are not always the culprits of technological blunders, sometimes it is due to the scarce elaborate market studies, and even the egotism of certain companies, who think that people will buy their "junk" just because It has your brand screen printed. None is saved, Apple, Samsung, Sony and even good Nintendo have made mistakes of this nature. Let's start, take a seat, because you're going to laugh.

Zune - Microsoft

zune-microsoft

"Hey, Apple has launched a pretty neat digital music player, why not us?", That must have thought in Microsoft's R&D department when launching Zune. Few apparatus of such large companies have created such unanimity when it comes to "garbage". This is how he was referred to in the Chicago Sun:

The overall experience is as pleasant as an airbag exploding in your face. My general recommendation is to avoid it (…) It is such an absurd product and so immune to success that it evokes something like a feeling of compassion.

Little else can we say about the Zune, a very bad interface, accompanied by a design quite imitative of Apple, and of course, it was not exactly cheap. In fact, digital music at the time was dominated by Apple and iTuneswhile Microsoft's software systems were pretty poor. Something like Windows Phone but years ago. Still, Microsoft kept it from 2006 to 2011, it has merit.

Nintendo Virtual Boy

virtual-boy

Nintendo's first big blunder, then Wii U has tried to overcome it, but has not succeeded. The Virtual Boy is today a cult system, collector's at least. Launched on July 21, 1995 in Japan, Nintendo's "virtual reality" system was extremely bad, it was common for young people to end up with severe headaches and vomiting after spending little more than half an hour with it. Low RAM, processor and stability could be to blame. Apart from the fact that it weighed 760 grams, nothing less than hanging from the forehead, it is not very comfortable for our cervicals.

It cost around $ 180 and they only released 22 titles for the console. Nintendo was quick to get rid of this thing because the Nintendo 64 was coming, a more powerful and stable system. To make matters worse, it worked on batteries.

Dreamcast, the beginning of the end for SEGA

dreamcast sega

It had everything to succeed, it was more powerful than Xbox and PlayStation, a new controller accompanied by fantastic games like Crazy Taxi. However, it was born pirated, not to mention that the agreements with Electronic Arts went cold, which caused that no video game of this firm ever made it to the console. So, in the late 90's the SEGA Dreamcast was stillborn. Those of us who have tried it and a lot will always remember it as one of the best consoles in history. Little more than a year and a half lasted on the market.

Apple Mac Cube

mac cube

Specifically the Power Mac G4 Cube, a device that is currently present at the MoMA in New York, spectacular design for the time, powerful and expandable, aimed at the professional public. It had no fans and was one of the designs that catapulted Jonny Ive to where he is today. The problem is the price, $ 1699 in 2000, something that even the most professional could not afford, or did not want ...

ET the Extra-Terrestrial - Video Game

et

Who does not know this peculiar story? This Atari video game is buried in a desert, literally millions of carts were thrown into the Alamogordo (New Mexico) landfill, because the game was extremely bad and contained excessive glitches, which caused the significant anger of the users. This video game released in December 1982 was a turning point for Atari, a company that was close to death.

The most curious thing is that the game had the supervision of Spielberg himself, director of ET: The Extraterrestrial. However, they ignored his advice to create a fun Pac Man-style game.

Most users suffered from its bugs or fell into holes from which it was practically impossible to get out. It was all because you had to take advantage of the pull of the film and the game was scheduled in about a month.


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  1.   Ling said

    When the Dreamcast came out, the Xbox didn't even exist ...

  2.   Bad guy said

    You mix the problems of a product that has been recalled with devices that have been a failure. You mix churros with merino.
    This article does not make any sense.